Nie, nie oczekujcie, że w dzisiejszym wpisie napiszę co zostało wprowadzone w tym roku w PlanetSide 2 w porównaniu do tego czego nie wprowadzono. O nie, dzisiaj pogadamy o Laserowych Rekinach i Miotaczach Ognia dla Flasha 😀

rekin z laseremZacznijmy od ekipy śledczej CSI, jeśli takowa znajdzie się wśród czytelników bloga. Przed Świętami Bożego Narodzenia Matt Higby przeniósł się do nowego pozostawiając po sobie zapisaną tablicę (i coś jeszcze), której to zdjęcia pojawiły się w sieci. Zastanawiam się, czy dostrzeżecie na niej coś interesującego…?

2013_12 planetside tablica higby 2013_12 planetside tablica higby2

Gracze PlanetSide 2 lubią grzebać w plikach gry docierając do wszelkich informacji o nowościach zanim wspomną o nich developerzy. A co jeśli pogrzebią  plikach i odnajdą stare, wręcz antyczne zapisy z alfy, czy też wczesnej bety, na temat rzeczy, które być może były nawet testowane, ale pewnie nigdy nie trafią do gry? No cóż wtedy możemy dowiedzieć się wielu ciekawostek.

Oto aktualne zapisy ze starych plików, bez żadnych zmian. Jeśli coś występuje w danej frakcji (np. TR), to pojawia się także w innych, ale zapisy te nie są dodane do poniższej listy:

  • TR MAX ?? Do not use?
  • Hack the lock to disable the force field temporarily
  • Hack this door lock to disable a nearby door
  • Destroy the barrier dome generator to drop the Barrier Dome. This will allow large ordinance from tanks and gunships to fire on the base.
  • Magazine
  • Larger magazine
  • Heavy Assault is amazing
  • Range Cert Attachment
  • Stability Cert Attachment
  • Spawn Tube Actual
  • The ammo Dispenser dispenses ammo like it was a treat
  • Common Sniper Rifle Description(Delete Me -BB)
  • The Phalanx Turret can do significant damage to any target. It is best to destroy them or disable the TCU
  • The Turret Control Unit is the master computer for the phalanx turrets. Destroy it and all the turrets will go offline.
  • Achievement: Destroy a Vehicle Description
  • Achievement: Enter Generator Shed Descrip
  • Delete – VS Sniper Ability
  • VS Medic Class Backpack
  • T8 Chieftain
  • The APC is a light troop transport. It also serves as an ammo supply point.
  • The Raptor is a swift one man tank. The Raptor must use its speed and maneuverability to stay alive when facing a larger tank.
  • Destroy the Western SCU!!
  • Destroy the Shield Console in the Isolation Tank Lab
  • C75 Viper + M12 Kobalt
  • Prowler C30G Cannon
  • Skyguard Gun
  • Guard the skies with this
  • Frontguard Ability
  • Makes caster immune to damage received from the front
  • Red Urban
  • Temperate Chaparral
  • The land of the designing mojo
  • Searhus battle infoz
  • Bear Claw – Knee
  • Bear Claw – Chest
  • Need name
  • Contract Killer
  • Bomb
  • Test Item Modifier
  • LennysFunHouse – Sub Facility
  • Heavy explosive planted!
  • Large bulkhead doors sealed by magnetic locks. Defend the nearby console that controls the locks.
  • Amp v2.0
  • The MAX locks down, becoming resistant to damage, but lowering its damage.
  • Medic can place a kit on the ground, healing nearby allies
  • Ninja Rope
  • Laser Shark
  • Resource Cap Buff 50%
  • Gunner Mosquito Kill Bonus
  • Energize
  • Revives fallen allies around the Combat Medic.
  • Increases the top speed of the Lightning by 10 KPH.
  • Increases the rotation speed of the Lightning by 25 degrees/second.
  • Increases the power of the hover thrusters on the Magrider by 15%.
  • Decreases the stationary fall rate of the Scythe by 10 KPH.
  • Increases the vertical thrust speed of the Scythe by 30KPH.
  • The pilot of this vehicle has disconnected!
  • Increases the Idle Timer on the Flash to 30 minutes.
  • Bolster Deployment Shield
  • Warp Forward
  • Morgannis
  • Additional Seats 2
  • Quick Exit 4
  • VS Bombs [Secondary]
  • Flash Rocket Launcher [Primary]
  • Flash Flamethrower [Primary]
  • Flash PPA [Primary]
  • Flash Chaingun [Primary]
  • You see a Take Mine on the ground. [Press %s to examine]
  • Passenger Ammo Regen
  • Vehicles with this player in it will give passengers ammo
  • Allows all grenades to be thrown greater distances.
  • Decreases the amount of time it takes to throw any grenade.
  • Beeblebrox
  • Resource Canister Test
  • Concrete Material Platform
  • Force Field Material Platform
  • Flesh Material Platform
  • DI – Playtest – Minimal Bse
  • Designer Island
  • This makes you invuln to damage for 1 hour
  • Hold [%s] to Disarm the bomb
  • LennysFunHouse – Mickeys Facility
  • Increases Magrider Health by 1000
  • OPEN? Increases the time it takes for lock-on weapons to lock-on to the vehicle
  • This device causes the Mosquito to drift into turns when at high speeds. To escape a drift, the pilot will have to use the afterburners or drop the speed and enter hover mode.
  • Option for the Passive system slot. Land mines are automatically spotted when the vehicle comes within 10 meters of them. [WIP]
  • Option for the Passive system slot. Cloaked Infiltrators are automatically spotted when the vehicle comes within 10 meters of them. [WIP]
  • Reduces the resource cost of acquiring this vehicle by 60% [WIP]
  • The EW Mark I-Q Rapid Laser is a variant of the Mark I Rapid Laser modified to fit a Flash. It is well suited at taking out enemy personnel but lacks the power needed to penetrate heavy armor.
  • You now have full control of your vehicle.
  • The VSSC Gen II Laser Cannon a very high speed weapon capable of tearing through enemy soldiers and armored vehicles in a short amount of time.
  • NC: Infiltrator: Suit Life Support 01
  • Phoenix Deflection
  • Don’t put on the internet thanks
  • Auto-resupply will automatically purchase a new implant using Cert Points each time your supply reaches zero, and this setting will persist between game sessions. Are you sure you want to activate auto-resupply?
  • Shows intel on targeted enemies
  • General of the Vanu
  • The Nanite Systems Peacekeeper Cannon fires canister rounds that spray shrapnel that is devastating to soft targets at close range.
  • The Nanite Systems Wildcat Tank Destroyer Cannon fires rounds that are extremely effective against close range targets.
  • The Nanite Systems Crosstalk Electromagnetic Pulse Cannon inflicts damage to shields and disarms enemy deployables such as land mines.
  • The Nanite Systems Stryker Cannon fires a radar guided shell that locks-on and seeks out its target.
  • The Nanite Systems Fusion Cannon fires a canister filled with radioactive gas that upon impact will unleash a 10 meter cloud of radioactive gas will harm targets inside the radius for 10 seconds.
  • The Nanite Systems Scorpion Cannon fires a round that upon detonation will release smaller explosives in a downward direction that inflict heavy damage to targets below.
  • Attaches the Kobalt 50 Cal Coaxial Machine Gun to the Skyguard turret.
  • The Proton EMP is an effective electromagnetic pulse plasma cannon. EMP plasma rounds can only damage shields but will also disable enemy deployables such as land mines.
  • The Proton FBW is an effective anti-tank guided plasma cannon. Once a lock-on is established seeking plasma can be fired and will seek the locked target.
  • The Focused Proton FBW is a highly effective anti-tank guided plasma cannon. Once a lock-on is established seeking plasma can be fired and will seek the locked target. This cannon requires greater accuracy to be effective.
  • The Charged Proton ATG is a heavy-hitting anti-tank guided plasma cannon. Once a lock-on is established seeking plasma can be fired and will seek the locked target. This cannon requires a charge before it can be fired.
  • 150mm Artillery Cannon Mark I with Coaxial 60mm Mortar
  • Release a caustic cloud of smoke that is capable of harming soldiers in a 10 meter radius
  • The G40 Grenade Launcher rapidly fires up to (6) 40mm grenades. The grenades do good damage to all targets.
  • The ME-60 Mortar fires 60mm mortar shells that do excellent area damage against personnel and light damage against armor.
  • VS Bombs: Auraxium Medal

A na koniec prawdopodobna lista achievementów, jakie być może kiedyś zobaczymy w grze:

  • Stabby McStab Stab
  • Headshot Hunter
  • Damage Output Machine
  • Jump Jump
  • Not in Our House
  • Aggressive Hacking
  • Assist King
  • Secret Agent Man
  • The Cycle
  • CHARGE!
  • Marksman
  • Surprise!
  • Near Death Experience
  • Combat Surgeon
  • Consultation
  • Family Practice
  • Medical Breakthrough
  • Auto Mechanic
  • Blind Faith
  • Built to Last
  • Bounty Hunter
  • Espionage
  • Explosives Expert
  • Insurance Fraud
  • Is It Safe?
  • Security Guard

No i jak tam Wasze ciśnienie? Chcielibyście aby niektóre z tych pomysłów trafiły kiedyś na serwer Live, czy lepiej niech developerzy o nich zapomną już na zawsze?